interaction_phm

[OBJECT:INTERACTION]

[INTERACTION:STERILIZE_PHM] not used
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:REBEL_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:STERILIZE_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:aborting children]
			[SYN_CLASS:STERILIZE_PHM]
			[CE_ADD_TAG:STERILE:START:0:END:1200]

[INTERACTION:MARK_ENEMY_PHM] not used
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ENEMY_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:marked as enemy]
			[SYN_CLASS:ENEMY_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:100800]
				[CDI:ADV_NAME:suppress non-PHM]
				[CDI:INTERACTION:SUPPRESS_NON_PHM]
				[CDI:USAGE_HINT:ATTACK]
				[CDI:MAX_TARGET_NUMBER:A:1]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]

[INTERACTION:MARK_SUPPRESSOR_PHM] //Naturally given (on-sight greeting)
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ENEMY_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSOR_PHM]
		[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:marked as suppressor]
			[SYN_CLASS:SUPPRESSOR_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:100800]
				[CDI:ADV_NAME:start to suppress PHM]
				[CDI:INTERACTION:START_SUPPRESS_PHM]
				[CDI:TARGET:A:SELF_ONLY]
				[CDI:WAIT_PERIOD:33600]
				[CDI:FREE_ACTION]
			[CE_CAN_DO_INTERACTION:START:0:END:100800]
				[CDI:ADV_NAME:quasi-suppress PHM]
				[CDI:INTERACTION:QUASI_SUPPRESS_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:5]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]
			[CE_CAN_DO_INTERACTION:START:0:END:100800]
				[CDI:ADV_NAME:intimidate PHM]
				[CDI:INTERACTION:INTIMIDATE_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:MAX_TARGET_NUMBER:A:1]
				[CDI:WAIT_PERIOD:1200]
				[CDI:FREE_ACTION]
			[CE_CAN_DO_INTERACTION:START:0:END:100800]
				[CDI:ADV_NAME:attack bravely]
				[CDI:INTERACTION:FIGHTER_START_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:MAX_TARGET_NUMBER:A:1]
				[CDI:USAGE_HINT:ATTACK]
				[CDI:WAIT_PERIOD:1200]
				[CDI:FREE_ACTION]
			[CE_CAN_DO_INTERACTION:START:0:END:100800]
				[CDI:ADV_NAME:run away]
				[CDI:INTERACTION:MARK_COWARD_PHM]
				[CDI:TARGET:A:SELF_ONLY]
				[CDI:USAGE_HINT:FLEEING]
				[CDI:WAIT_PERIOD:1200]
				[CDI:FREE_ACTION]

[INTERACTION:FIGHTER_START_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:FIGHTER_START_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:is an enemy of a suppressor]
			[SYN_CLASS:FIGHTER_START_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:600]
				[CDI:ADV_NAME:mark as fighter]
				[CDI:INTERACTION:MARK_FIGHTER_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:MAX_TARGET_NUMBER:A:1]
				[CDI:USAGE_HINT:ATTACK]
				[CDI:WAIT_PERIOD:33600]
				[CDI:FREE_ACTION]

[INTERACTION:MARK_FIGHTER_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:COWARD_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:FIGHTER_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:is a fighter]
			[SYN_CLASS:FIGHTER_PHM]
			CE_FLASH_TILE:TILE:'X':5:0:0:FREQUENCY:500:60:START:0:END:403200
			[CE_CAN_DO_INTERACTION:START:0:END:403200]
				[CDI:ADV_NAME:intimidate PHM as a fighter]
				[CDI:INTERACTION:INTIMIDATE_PHM]
				[CDI:TARGET_RANGE:A:20]
				[CDI:MAX_TARGET_NUMBER:A:1]
				[CDI:WAIT_PERIOD:300]
				[CDI:FREE_ACTION]

[INTERACTION:MARK_COWARD_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:COWARD_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:is a coward]
			[SYN_CLASS:COWARD_PHM]
			[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:33600]

[INTERACTION:START_SUPPRESS_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ENEMY_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:START_SUPPRESS_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:suppressing PHM]
			[SYN_CLASS:START_SUPPRESS_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:33600]
				[CDI:ADV_NAME:suppress PHM]
				[CDI:INTERACTION:SUPPRESS_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:MAX_TARGET_NUMBER:A:1]
				[CDI:WAIT_PERIOD:33600]
				[CDI:FREE_ACTION]

[INTERACTION:SUPPRESS_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:suppressed]
			[SYN_CLASS:SUPPRESSED_PHM]
			CE_FLASH_TILE:TILE:25:5:0:0:FREQUENCY:500:120:START:0:END:16800
			[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:16800]

[INTERACTION:INTIMIDATE_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:INTIMIDATED_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:intimidated]
			CE_FLASH_TILE:TILE:'?':3:0:0:FREQUENCY:500:250:START:0:END:1200
			[SYN_CLASS:INTIMIDATED_PHM]
			[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:1200]

[INTERACTION:QUASI_SUPPRESS_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:QUASI_SUPPRESSED_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:quasi-suppressed]
			[SYN_CLASS:QUASI_SUPPRESSED_PHM]
			[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:67200]
			[CE_CAN_DO_INTERACTION:START:0:END:8400]
				[CDI:ADV_NAME:quasi-suppress PHM]
				[CDI:INTERACTION:QUASI_SUPPRESS_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]

[INTERACTION:SUPPRESS_NON_PHM] not used
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:suppressed from suppressing]
			[SYN_CLASS:SUPPRESSED_PHM]
			[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:33600]

[INTERACTION:START_TOTAL_REBELLION_PHM] //Naturally given.  This is just to make sure that you don't try to simply lock them all up.
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:QUASI_SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:START_TOTAL_REBELLION_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:thinking of madness]
			[SYN_CLASS:START_TOTAL_REBELLION_PHM]
			[CE_CAN_DO_INTERACTION:START:32400:END:33600]
				[CDI:ADV_NAME:revolt!]
				[CDI:INTERACTION:ACTIVATE_TOTAL_REBELLION_PHM]
				[CDI:TARGET:A:SELF_ONLY]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]

[INTERACTION:ACTIVATE_TOTAL_REBELLION_PHM] not used
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:QUASI_SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ACTIVATE_TOTAL_REBELLION_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:starting total rebellion]
			[SYN_CLASS:ACTIVATE_TOTAL_REBELLION_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:1200]
				[CDI:ADV_NAME:revolt!]
				[CDI:INTERACTION:TOTAL_REBEL_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]

[INTERACTION:TOTAL_REBEL_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_FORBIDDEN:CRAZED]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME][SYN_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL]
			[SYN_NAME:berserk!]
			[SYN_CLASS:REBEL_PHM]
			[CE_ADD_TAG:CRAZED:START:0:END:8400]
			[CE_CAN_DO_INTERACTION:START:0:END:1200]
				[CDI:ADV_NAME:revolt!]
				[CDI:INTERACTION:TOTAL_REBEL_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]
				[SYNDROME][SYN_AFFECTED_CLASS:PRISONER]
			[SYN_NAME:berserk!]
			[SYN_CLASS:REBEL_PHM]
			[CE_ADD_TAG:CRAZED:START:0]
			[CE_CAN_DO_INTERACTION:START:0]
				[CDI:ADV_NAME:revolt!]
				[CDI:INTERACTION:TOTAL_REBEL_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]
			[CE_FLASH_TILE:TILE:33:4:0:1:FREQUENCY:2000:1000:START:0]
			[CE_ADD_TAG:NOEXERT:NOPAIN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NO_PHYS_ATT_RUST:START:0]
			[CE_PHYS_ATT_CHANGE:STRENGTH:250:0:AGILITY:250:0:TOUGHNESS:250:0:START:0]
			[CE_MATERIAL_FORCE_MULTIPLIER:MAT_MULT:NONE:NONE:1:2:PROB:100:START:0]

[INTERACTION:START_REBELLION_PHM] //Naturally given
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:START_REBELLION_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:thinking of rebellion]
			[SYN_CLASS:START_REBELLION_PHM]
			[CE_CAN_DO_INTERACTION:START:7200:END:8400]
				[CDI:ADV_NAME:revolt!]
				[CDI:INTERACTION:ACTIVATE_REBELLION_PHM]
				[CDI:TARGET:A:SELF_ONLY]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]

[INTERACTION:ACTIVATE_REBELLION_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:SUPPRESSED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ACTIVATE_REBELLION_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:starting rebellion]
			[SYN_CLASS:ACTIVATE_REBELLION_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:8400]
				[CDI:ADV_NAME:instigate revolt]
				[CDI:INTERACTION:REBEL_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:WAIT_PERIOD:0]
				[CDI:FREE_ACTION]

[INTERACTION:REBEL_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:REBEL_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:rebelling]
			CE_FLASH_TILE:TILE:'!':5:0:0:FREQUENCY:500:60:START:0:END:8400
			[SYN_CLASS:REBEL_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:8400]
				[CDI:ADV_NAME:Assault!]
				[CDI:INTERACTION:ASSAULT_START_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:1]
				[CDI:TARGET:B:SELF_ONLY]
				[CDI:WAIT_PERIOD:300]
				[CDI:FREE_ACTION]
			[CE_CAN_DO_INTERACTION:START:0:END:8400]
				[CDI:ADV_NAME:Breakout]
				[CDI:INTERACTION:QUICK_BREAK_START_PHM]
				[CDI:TARGET:A:SELF_ONLY]
				[CDI:WAIT_PERIOD:1200]
				[CDI:FREE_ACTION]
		[SYNDROME]
			[SYN_NAME:bloodsucker]
			[CE_ADD_TAG:BLOODSUCKER:START:0:END:201600]

[INTERACTION:QUICK_BREAK_START_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:INTIMIDATED_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:breakout start]
			[CE_CAN_DO_INTERACTION:START:1000:END:1200:PROB:1]
				[CDI:ADV_NAME:Breakout]
				[CDI:INTERACTION:QUICK_BREAK_PHM]
				[CDI:TARGET_RANGE:A:20]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET:A:SELF_ALLOWED]
				[CDI:WAIT_PERIOD:1200]
				[CDI:FREE_ACTION]

[INTERACTION:QUICK_BREAK_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:INTIMIDATED_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:breakout]
			[CE_ADD_TAG:CRAZED:START:0:END:1]

[INTERACTION:PASSIVE_REVOLT_PHM] this doesn't do anything for now, it activates when they are eaten
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:PASSIVE_REVOLT_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:passive revolt]
			CE_FLASH_TILE:TILE:25:4:0:1:FREQUENCY:500:250:START:0:END:100800
			[SYN_CLASS:PASSIVE_REVOLT_PHM]

[INTERACTION:ASSAULT_START_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
	[I_TARGET:B:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:INTIMIDATED_PHM]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ASSAULT_START_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:B]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:ready for attack]
			[SYN_CLASS:ASSAULT_START_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:30]
				[CDI:ADV_NAME:Assault!]
				[CDI:INTERACTION:ASSAULT_ACTIVATE_PHM]
				[CDI:TARGET:A:SELF_ONLY]
				[CDI:TARGET:B:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:B:20]
				[CDI:WAIT_PERIOD:30]
				[CDI:FREE_ACTION]

[INTERACTION:ASSAULT_TARGET_PHM] not used
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_IMMUNE_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_IMMUNE_CLASS:PRISONER]
		[IT_CANNOT_HAVE_SYNDROME_CLASS:ASSAULT_TARGET_PHM]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:targeted]
			CE_FLASH_TILE:TILE:197:5:0:0:FREQUENCY:500:60:START:0:END:300
			[SYN_CLASS:ASSAULT_TARGET_PHM]
			[CE_CAN_DO_INTERACTION:START:0:END:300]
				[CDI:ADV_NAME:Provoke]
				[CDI:INTERACTION:ASSAULT_ACTIVATE_PHM]
				[CDI:TARGET:A:LINE_OF_SIGHT]
				[CDI:TARGET_RANGE:A:20]
				[CDI:WAIT_PERIOD:1200]
				[CDI:FREE_ACTION]

[INTERACTION:ASSAULT_ACTIVATE_PHM]
	[I_SOURCE:CREATURE_ACTION]
	[I_TARGET:A:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_FORBIDDEN:CRAZED]
	[I_TARGET:B:CREATURE]
		[IT_LOCATION:CONTEXT_CREATURE]
		[IT_AFFECTED_CREATURE:PLUMP_HELMET_MAN_PHM:ALL][IT_AFFECTED_CLASS:PRISONER]
		[IT_FORBIDDEN:CRAZED]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:A]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:berserk!]
			CE_FLASH_TILE:TILE:33:4:0:1:FREQUENCY:60:60:START:0:END:60
			[CE_ADD_TAG:CRAZED:START:0:END:150]
		[SYNDROME]
			[SYN_NAME:rotten]
			[CE_NECROSIS:BP:BY_CATEGORY:ALL:ALL:SEV:50:PROB:10:START:0:END:33600]
				[CE:COUNTER_TRIGGER:CAVE_ADAPT:604800:NO_END:REQUIRED]
	[I_EFFECT:ADD_SYNDROME]
		[IE_TARGET:B]
		[IE_IMMEDIATE]
		[SYNDROME]
			[SYN_NAME:berserk!]
			CE_FLASH_TILE:TILE:33:4:0:1:FREQUENCY:60:60:START:0:END:60
			[CE_ADD_TAG:CRAZED:START:0:END:150]