creature_animated_weapons

[OBJECT:CREATURE]

[CREATURE:ANIMATED_SWORD]

[NAME:animated sword:animated swords:animated sword]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]

[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:sword:sword]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of swords:lords of swords]

[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:3500]
[BODYGLOSS:HILT]
[BODYGLOSS:BLADE]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:SWORD_IRON][CASTE_COLOR:0:0:1]
[CASTE_NAME:animated iron sword:animated iron swords:iron]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]
wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:iron:iron]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:IRON]

[NATURAL_SKILL:SWORD:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:400]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]

[CASTE:SWORD_STEEL][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated steel sword:animated steel swords:steel]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:steel:steel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL]

[NATURAL_SKILL:SWORD:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]

[CASTE:SWORD_ADAMANTINE][CASTE_COLOR:3:0:1]
[CASTE_NAME:animated adamantine sword:animated adamantine swords:adamantine]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:3:0:1]

[TISSUE:METAL]
[TISSUE_NAME:adamantine:adamantine]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]

[NATURAL_SKILL:SWORD:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]

[SELECT_CASTE:ALL]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:slash:slashes]
	[ATTACK_CONTACT_PERC:600]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:STAB:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:stab:stabs]
	[ATTACK_CONTACT_PERC:5]
	[ATTACK_PENETRATION_PERC:30]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:slap:slaps]
	[ATTACK_CONTACT_PERC:600]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================

[CREATURE:ANIMATED_AXE]

[NAME:animated axe:animated axes:animated axe]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:sword:sword]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of swords:lords of swords]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:4000]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:AXE_IRON][CASTE_COLOR:0:0:1]
[CASTE_NAME:animated iron axe:animated iron axes:iron]
[DESCRIPTION:An animate axe brought to life through magic. These weapons are often created for defensive purposes.]

wascommon_domestic
[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:iron:iron]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:IRON]

[NATURAL_SKILL:AXE:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:400]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]

[CASTE:AXE_STEEL][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated steel axe:animated steel axes:steel]
[DESCRIPTION:An animate axe brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:steel:steel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL]

[NATURAL_SKILL:AXE:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]

[CASTE:AXE_ADAMANTINE][CASTE_COLOR:3:0:1]
[CASTE_NAME:animated adamantine axe:animated adamantine axes:adamantine]
[DESCRIPTION:An animate axe brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:3:0:1]

[TISSUE:METAL]
[TISSUE_NAME:adamantine:adamantine]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]

[NATURAL_SKILL:AXE:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]

[SELECT_CASTE:ALL]

[ATTACK:HACK:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:hack:hacks]
	[ATTACK_CONTACT_PERC:400]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:slap:slaps]
	[ATTACK_CONTACT_PERC:400]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================

[CREATURE:ANIMATED_SPEAR]

[NAME:animated spear:animated spears:animated spear]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:sword:sword]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of swords:lords of swords]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:3500]
[BODYGLOSS:HAFT]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:SPEAR_IRON][CASTE_COLOR:0:0:1]
[CASTE_NAME:animated iron spear:animated iron spears:iron]
[DESCRIPTION:An animate spear brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:iron:iron]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:IRON]

[NATURAL_SKILL:SPEAR:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:400]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]

[CASTE:SPEAR_STEEL][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated steel spear:animated steel spears:steel]
[DESCRIPTION:An animate spear brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:steel:steel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL]

[NATURAL_SKILL:SPEAR:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]

[CASTE:SPEAR_ADAMANTINE][CASTE_COLOR:3:0:1]
[CASTE_NAME:animated adamantine spear:animated adamantine spears:adamantine]
[DESCRIPTION:An animate spear brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:3:0:1]

[TISSUE:METAL]
[TISSUE_NAME:adamantine:adamantine]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]

[NATURAL_SKILL:SPEAR:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]

[SELECT_CASTE:ALL]

[ATTACK:STAB:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SPEAR]
	[ATTACK_VERB:stab:stabs]
	[ATTACK_CONTACT_PERC:2]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:BASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SPEAR]
	[ATTACK_VERB:bash:bashes]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================

[CREATURE:ANIMATED_HAMMER]

[NAME:animated hammer:animated hammers:animated hammer]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:sword:sword]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of swords:lords of swords]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:5000]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:HAMMER_IRON][CASTE_COLOR:0:0:1]
[CASTE_NAME:animated iron hammer:animated iron hammers:iron]
[DESCRIPTION:An animate hammer brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:iron:iron]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:IRON]
[NATURAL_SKILL:HAMMER:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:400]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:IRON]

[CASTE:HAMMER_STEEL][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated steel hammer:animated steel hammers:steel]
[DESCRIPTION:An animate hammer brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:steel:steel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[NATURAL_SKILL:HAMMER:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL]

[CASTE:HAMMER_ADAMANTINE][CASTE_COLOR:3:0:1]
[CASTE_NAME:animated adamantine hammer:animated adamantine hammers:adamantine]
[DESCRIPTION:An animate hammer brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:3:0:1]

[TISSUE:METAL]
[TISSUE_NAME:adamantine:adamantine]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:ADAMANTINE]
[NATURAL_SKILL:HAMMER:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:ADAMANTINE]

[SELECT_CASTE:ALL]

[ATTACK:BASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:HAMMER]
	[ATTACK_VERB:bash:bashes]
	[ATTACK_CONTACT_PERC:1]
	[ATTACK_PENETRATION_PERC:2]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:MAIN]



[CREATURE:ANIMATED_SCYTHE]

[NAME:animated scythe:animated scythes:animated scythe]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]

[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:scythe:scythe]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of scythes:lords of scythes]

[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:3500]
[BODYGLOSS:HILT]
[BODYGLOSS:BLADE]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:SCYTHE_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone scythe:animated ironbone scythes:ironbone]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:1:1]
wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[NATURAL_SKILL:SWORD:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:100]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:SCYTHE_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel scythe:animated bloodsteel scythes:bloodsteel]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]

[NATURAL_SKILL:SWORD:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:SCYTHE_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought scythe:animated dreadnought scythes:dreadnought]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]

[NATURAL_SKILL:SWORD:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:slash:slashes]
	[ATTACK_CONTACT_PERC:600]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:STAB:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:stab:stabs]
	[ATTACK_CONTACT_PERC:5]
	[ATTACK_PENETRATION_PERC:30]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:slap:slaps]
	[ATTACK_CONTACT_PERC:600]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================




[CREATURE:ANIMATED_KNIFE]

[NAME:animated ritual knife:animated ritual knifes:animated ritual knife]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]

[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:ritual knife:ritual knife]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of ritual knifes:lords of ritual knifes]

[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:1500]
[BODYGLOSS:HILT]
[BODYGLOSS:BLADE]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:KNIFE_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone ritual knife:animated ironbone ritual knifes:ironbone]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:1:1]
wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[NATURAL_SKILL:SWORD:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:75]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:KNIFE_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel ritual knife:animated bloodsteel ritual knifes:bloodsteel]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]

[NATURAL_SKILL:SWORD:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:150]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:KNIFE_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought ritual knife:animated dreadnought ritual knifes:dreadnought]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]

[NATURAL_SKILL:SWORD:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:2500]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:slash:slashes]
	[ATTACK_CONTACT_PERC:200]
	[ATTACK_PENETRATION_PERC:30]
	[ATTACK_VELOCITY_MODIFIER:80]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:STAB:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:stab:stabs]
	[ATTACK_CONTACT_PERC:10]
	[ATTACK_PENETRATION_PERC:15]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:slap:slaps]
	[ATTACK_CONTACT_PERC:600]
	[ATTACK_PENETRATION_PERC:30]
	[ATTACK_VELOCITY_MODIFIER:80]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================




[CREATURE:ANIMATED_SCOURGE]

[NAME:animated scourge:animated scourges:animated scourge]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]

[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:scourge:scourge]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of scourges:lords of scourges]

[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:3500]
[BODYGLOSS:HILT]
[BODYGLOSS:BLADE]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:SCOURGE_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone scourge:animated ironbone scourges:ironbone]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:1:1]
wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[NATURAL_SKILL:SWORD:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:100]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:SCOURGE_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel scourge:animated bloodsteel scourges:bloodsteel]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]

[NATURAL_SKILL:SWORD:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:SCOURGE_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought scourge:animated dreadnought scourges:dreadnought]
[DESCRIPTION:An animate blade brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]

[NATURAL_SKILL:SWORD:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:lash:lashes]
	[ATTACK_CONTACT_PERC:200]
	[ATTACK_PENETRATION_PERC:30]
	[ATTACK_VELOCITY_MODIFIER:225]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:hit:hits]
	[ATTACK_CONTACT_PERC:200]
	[ATTACK_PENETRATION_PERC:30]
	[ATTACK_VELOCITY_MODIFIER:325]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:SWORD]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================

[CREATURE:ANIMATED_SERRATED_AXE]

[NAME:animated serrated axe:animated serrated axes:animated serrated axe]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:serrated axe:serrated axe]
[PROFESSION_NAME:SWORDSMAN:scythe:scythe]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of serrated axes:lords of serrated axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of scythes:lords of scythes]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:4000]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:SERRATED_AXE_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone serrated axe:animated ironbone serrated axes:ironbone]
[DESCRIPTION:An animate serrated axe brought to life through magic. These weapons are often created for defensive purposes.]

wascommon_domestic
[CASTE_COLOR:7:1:1]

[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[NATURAL_SKILL:AXE:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:100]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:SERRATED_AXE_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel serrated axe:animated bloodsteel serrated axes:bloodsteel]
[DESCRIPTION:An animate serrated axe brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]

[NATURAL_SKILL:AXE:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:SERRATED_AXE_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought serrated axe:animated dreadnought serrated axes:dreadnought]
[DESCRIPTION:An animate serrated axe brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]

[NATURAL_SKILL:AXE:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:HACK:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:hack:hacks]
	[ATTACK_CONTACT_PERC:400]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:slap:slaps]
	[ATTACK_CONTACT_PERC:400]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================


[CREATURE:ANIMATED_BONESAW]

[NAME:animated bonesaw:animated bonesaws:animated bonesaw]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:bonesaw:bonesaw]
[PROFESSION_NAME:SWORDSMAN:scythe:scythe]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of bonesaws:lords of bonesaws]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of scythes:lords of scythes]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:4000]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:BONESAW_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone bonesaw:animated ironbone bonesaws:ironbone]
[DESCRIPTION:An animate bonesaw brought to life through magic. These weapons are often created for defensive purposes.]

wascommon_domestic
[CASTE_COLOR:7:1:1]

[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[NATURAL_SKILL:AXE:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:100]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:BONESAW_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel bonesaw:animated bloodsteel bonesaws:bloodsteel]
[DESCRIPTION:An animate bonesaw brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]

[NATURAL_SKILL:AXE:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:BONESAW_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought bonesaw:animated dreadnought bonesaws:dreadnought]
[DESCRIPTION:An animate bonesaw brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]

[NATURAL_SKILL:AXE:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:HACK:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:saw:saws]
	[ATTACK_CONTACT_PERC:100]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:100]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:SLAP:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:cut:cuts]
	[ATTACK_CONTACT_PERC:100]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:100]
	[ATTACK_PRIORITY:SECOND]

[ATTACK:STRIKE:BODYPART:BY_CATEGORY:HANDLE]
	[ATTACK_SKILL:AXE]
	[ATTACK_VERB:strike:strikes]
	[ATTACK_FLAG_WITH]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================

[CREATURE:ANIMATED_PITCHFORK]

[NAME:animated pitchfork:animated pitchforks:animated pitchfork]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:hammer:hammer]
[PROFESSION_NAME:SPEARMAN:pitchfork:pitchfork]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:scythe:scythe]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of hammers:lords of hammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of pitchforks:lords of pitchforks]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of scythes:lords of scythes]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:3500]
[BODYGLOSS:HAFT]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:PITCHFORK_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone pitchfork:animated ironbone pitchforks:ironbone]
[DESCRIPTION:An animate pitchfork brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:1:1]

wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[NATURAL_SKILL:SPEAR:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:100]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:PITCHFORK_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel pitchfork:animated bloodsteel pitchforks:bloodsteel]
[DESCRIPTION:An animate pitchfork brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]

[NATURAL_SKILL:SPEAR:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:PITCHFORK_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought pitchfork:animated dreadnought pitchforks:dreadnought]
[DESCRIPTION:An animate pitchfork brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]

[NATURAL_SKILL:SPEAR:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:STAB:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SPEAR]
	[ATTACK_VERB:stab:stabs]
	[ATTACK_CONTACT_PERC:2]
	[ATTACK_FLAG_EDGE]
	[ATTACK_PRIORITY:MAIN]

[ATTACK:BASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:SPEAR]
	[ATTACK_VERB:bash:bashes]
	[ATTACK_PENETRATION_PERC:60]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:SECOND]

=======================================================================================================================

[CREATURE:ANIMATED_SLEDGEHAMMER]

[NAME:animated sledgehammer:animated sledgehammers:animated sledgehammer]
[PREFSTRING:ability to float]
[PREFSTRING:combat prowess]
[PREFSTRING:gemstones]
[PROFESSION_NAME:HAMMERMAN:sledgehammer:sledgehammer]
[PROFESSION_NAME:SPEARMAN:spear:spear]
[PROFESSION_NAME:AXEMAN:axe:axe]
[PROFESSION_NAME:SWORDSMAN:scythe:scythe]
[PROFESSION_NAME:MASTER_HAMMERMAN:lord of sledgehammers:lords of sledgehammers]
[PROFESSION_NAME:MASTER_SPEARMAN:lord of spears:lords of spears]
[PROFESSION_NAME:MASTER_AXEMAN:lord of axes:lords of axes]
[PROFESSION_NAME:MASTER_SWORDSMAN:lord of scythes:lords of scythes]
[CREATURE_TILE:'/']

[BODY:HANDLE:CROSSGUARD:WEAPON_HEAD:GEM]
[BODY_DETAIL_PLAN:HILT_GUARD]

[BODY_SIZE:0:0:5000]

[TISSUE:GEM]
[TISSUE_NAME:gem:gems]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_MATERIAL:INORGANIC:DIAMOND_CLEAR]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GEM]
	[EBO_ITEM:SMALLGEM:NONE:INORGANIC:DIAMOND_CLEAR]

[TISSUE_LAYER:BY_CATEGORY:HANDLE:METAL]
[TISSUE_LAYER:BY_CATEGORY:OFFENSE:METAL]
[TISSUE_LAYER:BY_CATEGORY:GUARD:METAL]
[TISSUE_LAYER:BY_CATEGORY:GEM:GEM]

[EVIL][CREATURE_CLASS:EVIL]waspet  [PET_EXOTIC][TRAINABLE_WAR]

[NO_DIZZINESS][NO_DRINK][NO_EAT]
[NO_FEVERS][NO_SLEEP]
[NO_PHYS_ATT_RUST][NO_PHYS_ATT_GAIN]
[NOBREATHE][NOEMOTION]
[NOEXERT][NOSTUCKINS][NOSTUN]
[NOT_LIVING][PARALYZEIMMUNE]
[SWIMS_INNATE][EXTRAVISION]

[CASTE:SLEDGEHAMMER_RHENAYAS_DARKLIGHT_IRON][CASTE_COLOR:7:1:1]
[CASTE_NAME:animated ironbone sledgehammer:animated ironbone sledgehammers:ironbone]
[DESCRIPTION:An animate sledgehammer brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:1:1]

wascommon_domestic
[TISSUE:METAL]
[TISSUE_NAME:ironbone:ironbone]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
[NATURAL_SKILL:HAMMER:5]
[NATURAL_SKILL:DODGING:2]

[PETVALUE:100]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:RHENAYAS_DARKLIGHT_IRON]

[CASTE:SLEDGEHAMMER_STEEL_DROW][CASTE_COLOR:4:0:1]
[CASTE_NAME:animated bloodsteel sledgehammer:animated bloodsteel sledgehammers:bloodsteel]
[DESCRIPTION:An animate sledgehammer brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:4:0:1]

[TISSUE:METAL]
[TISSUE_NAME:bloodsteel:bloodsteel]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:STEEL_DROW]
[NATURAL_SKILL:HAMMER:10]
[NATURAL_SKILL:DODGING:4]

[PETVALUE:200]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:STEEL_DROW]

[CASTE:SLEDGEHAMMER_DREADNOUGHT][CASTE_COLOR:7:0:0]
[CASTE_NAME:animated dreadnought sledgehammer:animated dreadnought sledgehammers:dreadnought]
[DESCRIPTION:An animate sledgehammer brought to life through magic. These weapons are often created for defensive purposes.]

[CASTE_COLOR:7:0:0]

[TISSUE:METAL]
[TISSUE_NAME:dreadnought:dreadnought]
[CONNECTS]
[TISSUE_MATERIAL:INORGANIC:DREADNOUGHT]
[NATURAL_SKILL:HAMMER:15]
[NATURAL_SKILL:DODGING:6]

[PETVALUE:5000]

[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GUARD]
	[EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]	
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:HANDLE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]
EXTRA_BUTCHER_OBJECT:BY_CATEGORY:OFFENSE]
	EBO_ITEM:BAR:NONE:INORGANIC:DREADNOUGHT]

[SELECT_CASTE:ALL]

[ATTACK:BASH:BODYPART:BY_CATEGORY:OFFENSE]
	[ATTACK_SKILL:HAMMER]
	[ATTACK_VERB:bash:bashes]
	[ATTACK_CONTACT_PERC:1]
	[ATTACK_PENETRATION_PERC:2]
	[ATTACK_VELOCITY_MODIFIER:125]
	[ATTACK_PRIORITY:MAIN]